Phantom Blade Zero Director Says Its 30 Weapons Won’t Be Perfectly Balanced, Encouraging Players to Experiment With Different Combat Strategies
Phantom Blade Zero is taking a different approach to weapon balance by allowing some weapons to be stronger than others. Rather than making every weapon equally effective in every situation, developer S-Game wants players to experiment with different combat options and discover solutions to challenging encounters. In an interview with PCGamesN, conducted during a visit to S-Game’s studio in Beijing, game director Soulframe discussed the challenges of balancing the action RPG’s 30 weapons. He explained that the game’s single-player structure…