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The Witcher 3 Lead Designer Says Making Villages Feel Real Led to NPCs Dropping Babies When Geralt Started Fighting

The Witcher 3 Lead Designer Says Making Villages Feel Real Led to NPCs Dropping Babies When Geralt Started Fighting
The Witcher 3: Wild Hunt is widely praised for making its open world feel populated by people with lives beyond Geralt’s journey, but CD Projekt Red’s attempt to create that illusion produced some bizarre problems during development. Philipp Weber, a former quest designer on the game, recently explained that the team’s focus on believable NPC routines eventually created unexpected challenges when players began examining the world more closely. Speaking with Edge Magazine source, Weber explained that small villages made players…