Monster Hunter Outlanders Devs Confirm “There Is No Auto-Combat” as Rare Materials Still Require Specific Hunts
Monster Hunter Outlanders is taking a different approach to mobile action RPG design by keeping the series’ defining hunting mechanics intact. In a new interview with Pocket Gamer, the development team at TiMi Studio Group confirmed that “There is no auto-combat in Monster Hunter Outlanders,” emphasizing that players will still need to actively control their characters during hunts. The decision is particularly important for a mobile game built around progression through monster hunting, gathering and crafting. Rather than allowing players…