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Super Metroid director once revealed Nintendo’s nap room smelled “like a zoo” during development

Super Metroid director once revealed Nintendo’s nap room smelled “like a zoo” during development
The development of Super Metroid is remembered as one of Nintendo’s most demanding projects, with director Yoshio Sakamoto later describing a work environment where the team barely went home. The 1994 SNES classic was built by a relatively small team, and its final development period involved extensive overtime as the developers continued refining the game beyond its deadlines. Super Metroid developers practically lived at Nintendo In a July 2009 interview originally published by Retro Gamer, Sakamoto recalled that the Nintendo…