GTA 6 Narrative Chief Says the Story Won’t Cover the Entire Map Because Leonida Is Too Massive, Leaving Areas for Players to Explore
Rockstar Games says the sheer size of Grand Theft Auto 6’s world means players should not expect the main story to take them across every part of Leonida. According to Rockstar senior vice president of narrative Rupert Humphries, the story will naturally introduce players to many areas, but the size of the map makes it impossible to showcase everything through the campaign alone. In an interview with Game Informer, Humphries explained that Rockstar sees the story as a way of…