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“I Was Clearly Wrong”: Former Skyrim Lead Bruce Nesmith Admits Todd Howard Was Right About Constellation Skill Trees

“I Was Clearly Wrong”: Former Skyrim Lead Bruce Nesmith Admits Todd Howard Was Right About Constellation Skill Trees
The Elder Scrolls V: Skyrim features one of the most recognizable character progression systems in modern RPGs, but its constellation-based skill trees were not an easy decision during development. Bruce Nesmith, a former Bethesda designer who worked on Morrowind, Oblivion, and Skyrim, has revealed that he initially disagreed with Todd Howard’s approach and preferred a conventional list of skills. Speaking on The Examined Game podcast, Nesmith recalled how Howard wanted the game’s visual design to influence how different skills connected.…