Bethesda Associate Art Director says it’s “disingenuous” to call Oblivion Remastered a remake because it’s built around the original game’s systems
Bethesda has explained why it considers The Elder Scrolls IV: Oblivion Remastered a remaster rather than a full remake, despite the game receiving a substantial visual overhaul. In an interview with Nintendo Life, Bethesda Associate Art Director Dan Lee and Studio Director Tom Mustaine discussed the philosophy behind the project and the work required to bring it to Nintendo Switch 2. For Lee, the distinction comes down to what remains underneath the extensive visual changes. While much of the game’s…