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Blood of Dawnwalker Director Says the October Patch Will Make Escaping Combat “Fluid” and Fix Target-Switching Issues: “It Will Be a Big Change for People”

Blood of Dawnwalker Director Says the October Patch Will Make Escaping Combat “Fluid” and Fix Target-Switching Issues: “It Will Be a Big Change for People”
The Blood of Dawnwalker is set to receive its first major post-launch patch in early October, and one of its most significant changes will target an issue that has frustrated players during combat: escaping from enemies. Game director Konrad Tomaszkiewicz says Rebel Wolves is reworking how the game handles movement while fleeing, with the goal of making running away feel significantly smoother rather than forcing players to get caught on the environment. Speaking to Eurogamer, Tomaszkiewicz explained that the team…