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Final Fantasy Resonance Producer Says He Rejected Square Enix’s Plan for a Simple Brave Exvius Port in Favour of a Full Console RPG

Final Fantasy Resonance Producer Says He Rejected Square Enix’s Plan for a Simple Brave Exvius Port in Favour of a Full Console RPG
Final Fantasy Resonance almost took a very different direction during its early development. Producer Keisuke Nakashima revealed that Square Enix executives initially preferred a straightforward port of the mobile game Final Fantasy Brave Exvius, but he wanted to create a much larger console experience instead. Speaking during a Bloomberg interview, Nakashima pitched the project in late 2020 as a traditional turn-based RPG without the original game’s gacha mechanics. He explained his position clearly: “I didn’t want to go down that…