Bruce Nesmith Says 30% of Skyrim Players Left the First Dungeon to Explore the Wilderness Instead of Following the Main Path
The Elder Scrolls V: Skyrim has remained one of Bethesda Game Studios’ most enduring games since its release in 2011. Fifteen years later, the RPG continues to attract players across multiple platforms, but one of its most important design achievements was apparent almost immediately after launch. In an interview with Insider Gaming, former Bethesda Game Studios developer and Skyrim lead designer Bruce Nesmith discussed how players actually approached the game’s opening. According to Nesmith, a surprisingly large portion of players…